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#1 |
Member
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Hey y'know you can heal yourself at the healing center while in the middle of a battle? I'm locked in combat with Jesse right now and I can't even leave the battle until he moves, so i can't do anything! Plus if we keep healing ourselves it will go on forever.
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#2 | ||
Member
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Quote:
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clearly you dont have to be a admin or mod. i dont have access to the game master options so i cant do that but donnie should be able to. also donnie while your in there look over to see what element options there are because everything im reading says i should be able to align races/classes to an element, but i dont have that option in the cp. the more i mess with this the more problems i see. its basically to the point where it doesnt seem worth the time to 'fix' it. even if i make every possible attempt at getting the hack to be balanced and have more options its still flawed in a bunch of ways that i cant fix. don't get me wrong im gonna still add more classes races spells and items. i jsut think every one is gonan get sick of it after they realize there is really only three features in battle - Heal - Attack - Heal slightly while Attacking. even when you set a spell up to heal and attack some one it uses the same 'buff' amount on both things. wich means if i have a sepll set to Heal and Deal damage (a drain life type spell), i can only set one number to contol the outcome not two. so, say i set it to 40 that means it will heal 40 HP BUT it doest deal 40 damage since this modifier is instead added to you attack much like a weapon would. so it ends up doing 400+ damage to some one (more than enoguh to kill any pc) and only heals 40. the other side of this would be to set it at a low number so it attack for around 35 then will only heal for 1hp, wich is basically useless. ill keep making updates till everyone hates it and wants it to die. then ill stop. Last edited by heX : 12-08-2006 at 04:39 AM. |
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#3 |
Member
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Added the spell "Rage" under elemental magic, availble to Fighters and Mages at level 5.
Added the item "Mystic" available to Mages and Intellectuals of all level. Restores MP cheaper and more efficient than ether. New Legendary weapons added at level 10. One per flighting style 5 total (stealthy, fighter, mage, intellectual, generic). there is one, ONE in stock. If some one buys it before you, thats it, thats all there is.The weapons are rouhgly the power of weapon you can buy at lvl 45 but available at level 10. ive done the right thing and not purchased the Mage weapon for myself, so its still availabe and will be till some one else snatches it up. (note that the legendary staff says stock 1 sold 1, thats jus tbecuase i took it out for a test run then sold it back to the shop.) Last edited by heX : 12-13-2006 at 01:36 PM. |
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#4 |
Playing God @ Your Xpense
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Cool cool, I haven't had a chance to even look into anything you wanted checked, but looks like you've been doing some work to it all, next time I get the chance maybe I'll redo my character.
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