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#1 |
Playing God @ Your Xpense
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Gamer's Manifesto
I don't really have to say much to introduce this article, someone really has some console-driven anger.
http://www.pointlesswasteoftime.com/...manifesto.html Last edited by GT2000 : 05-30-2005 at 12:30 PM. |
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#2 |
Administrator
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most of that i heartily agree with, but the save anywhere thing is pretty bullshit.
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good-evil.net - ahh, wade boggs...goes down smooth. |
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#3 |
Moderator
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yeah a lot of that stuff would be cool IN SOME GAMES, but utterly lame in others. the "no health bars, scores, etc..." thing bothers me, but it could work in some cases.
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#4 |
i hate vagina
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"Instant-Failure Stealth Levels. Ack. This brings back horrible memories of a Goldeneye level where if you tripped an alarm, an infinite number of bad guys poured forth. We knew a man who failed that level 37 times, then got the Infinite Health cheat for it and came back. He intentionally tripped the alarm, the guards rushed out. Laughing maniacally, he proceeded to shoot those fuckers for four hours, killing 1,183 of them - 682 with groin shots - before his thumbs cramped up. Your game should not create this kind of bitterness."
Oh god... that was a VERY satisfying level...
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Scary Monsters and Nice Sprites. |
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#5 |
Moderator
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Posts: 631
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i just read that from the link on /.
i agree with pretty much everything, and the crate issue is pretty much the funniest/dead on. |
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#6 |
i hate vagina
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I like the point about save points, its very true, I fought my way through FF8 through the same level and in addition to the faked graphics >.< that was also talked about. Anyway, i recall another annoying stealth thing, in Deus Ex and there was some in metal gear solid.
btw, my avatar is from the original Clock Tower, the like, FIRST survival horrow game, I highly suggest downloadenation, its legal cuz only its sequels are liscensed in America. you can find a translation online easy.
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Scary Monsters and Nice Sprites. |
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#7 | ||
Moderator
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Posts: 631
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Quote:
Quote:
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#8 |
i hate vagina
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the SNES version was never lisensed in america
edit: i read up on it, it got the final fantasy treatment, CT1 was never released here, our CT1 is really numma 2 on the PSX
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Scary Monsters and Nice Sprites. Last edited by Plain Old Jane : 05-31-2005 at 11:15 PM. |
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#9 |
Moderator
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Posts: 631
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link me, i'm interested
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#10 |
Administrator
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i kinda wanted the 3rd one for PS2 after Capcom got the license.
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good-evil.net - ahh, wade boggs...goes down smooth. |
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#11 |
i hate vagina
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http://www.rom-world.com/file.php?id=25736
Tips: 1. see anything moving in the room when you enter, run 2. if you hear a sound not unlike a 3 foot long pair of garden sheers opening an closing, run. 3. Examine EVERYTHING, except mirrors 4. The parrot is saying "I'll get you" he is evil, if you free him, he will attempt to destroy you, when you are finished flailing your arms like a big whiney crybaby, get the little shit in the bed sheets 5. The dog in the cave, also evil, you'll need a robe and perfume to get by him. 6. rocks break down weak walls. 7. Use the car keys (found next to the car) on the car three times to drive. 8. he's in the back seat. 9. unless you do something first
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Scary Monsters and Nice Sprites. |
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#12 |
Moderator
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thanks for ruining the game, ass
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#13 |
Administrator
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seriously, i have no reason to even play it now, asshole.
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good-evil.net - ahh, wade boggs...goes down smooth. |
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#14 |
Member
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Location: omg PA crew
Posts: 389
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![]() *bandwagon*
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#15 |
i hate vagina
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yea, thanks for ruining it all, cunt!
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